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Detect Magic — D&D 2014 / 2024 SRD

Compare Detect Magic's ritual, concentration, components, and spell descriptions in the 2014 and 2024 D&D SRDs.

This page previews separately imported, community-transcribed data for the 2014 and 2024 rules. These records have not been independently audited for every erratum. The interactive reference contains the fuller entry and edition comparison.

2014 · System Reference Document 5.1

Level
Level 1
School
Divination
Casting time
1 action
Range
Self
Components
V, S
Duration
Up to 10 minutes
Concentration
Yes
Ritual
Yes

Spell description excerpt

For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

View official 2014 SRD source ↗

2024 · System Reference Document 5.2.1

Level
Level 1
School
Divination
Casting time
Action
Range
Self
Components
V, S
Duration
up to 10 minutes
Concentration
Yes
Ritual
Yes

Spell description excerpt

For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visible creature or object in the area that bears the magic, and if an effect was created by a spell, you learn the spell's school of magic. The spell is blocked by 1 foot of stone, dirt, or wood; 1 inch of metal; or a thin sheet of lead.

View official 2024 SRD source ↗

Attribution: Includes content derived from SRD 5.1 and SRD 5.2.1 by Wizards of the Coast LLC, both licensed under CC BY 4.0. For authoritative rules text, consult the linked official SRDs.