Cleric — D&D 2014 / 2024 SRD
Find Cleric class features, spellcasting details, and 2014 versus 2024 D&D SRD class references.
This page previews separately imported, community-transcribed data for the 2014 and 2024 rules. These records have not been independently audited for every erratum. The interactive reference contains the fuller entry and edition comparison.
2014 · System Reference Document 5.1
- Hit die
- d8
- Saving throws
- WIS, CHA
- Proficiencies
- Light Armor, Medium Armor, Shields, Simple Weapons, Saving Throw: WIS, Saving Throw: CHA
Early class features (selected)
Level 1 — Bonus Proficiency: When you choose this domain at 1st level, you gain proficiency with heavy armor. Level 1 — Disciple of Life: Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + t… Level 1 — Divine Domain: Choose one domain related to your deity, such as Knowledge, Life, Light, Nature, Tempest, Trickery, or War. Only the Life domain is detailed in the Open Game Licensed SRD… Level 1 — Domain Spells: Each domain has a list of spells--its domain spells--that you gain at the cleric levels noted in the domain description… Level 1 — Spellcasting: Cleric: As a conduit for divine power, you can cast cleric spells. Level 2 — Channel Divinity (1/rest): At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects… Level 2 — Channel Divinity: Preserve Life: Starting at 2nd level, you can use your Channel Divinity to heal the badly injured. As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five time… Level 2 — Channel Divinity: Turn Undead: As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw… Level 2 — Divine Domain feature: Choose one domain related to your deity, such as Knowledge, Life, Light, Nature, Tempest, Trickery, or War. Only the Life domain is detailed in the Open Game Licensed SRD…
2024 · System Reference Document 5.2.1
- Hit die
- d8
- Primary ability
- Wisdom
- Saving throws
- WIS, CHA
- Proficiencies
- Light Armor, Medium Armor, Shields, Simple Weapons, Saving Throw: WIS, Saving Throw: CHA
Early class features (selected)
Explore class features and level progression in the interactive reference.
Attribution: Includes content derived from SRD 5.1 and SRD 5.2.1 by Wizards of the Coast LLC, both licensed under CC BY 4.0. For authoritative rules text, consult the linked official SRDs.